How It Works · The Gauntlet Leaderboard

Divisions, Points
& Movement

One number. One board. One race per division. Here's exactly how a night, a month, and a season add up — and how you climb.

Best 8

Events count

35 pts

Ladder cap / month

Monday

Board drop, every week

Season 01 · 2026 · DUPR-Verified

The core idea

One board per division. Every point weighs the same.

Each division has its own Gauntlet Leaderboard. Event points and ladder points both feed it — one number, one board, one race per division.

There's no division weighting. You're ranked against your peers, and every board crowns its own season champion.

A 1st-place night pays the same

200

Prospect

=

200

Elite

Whether it's Prospect or Elite, the win is worth 200. You beat your peers — that's the whole point.

Set by DUPR · same in every city

Four Divisions

DivisionDUPRWho it's for
Elite4.76+The top of the sport.
Contender4.26 – 4.75Serious tournament players.
Challenger3.75 – 4.25The competitive core.
ProspectBelow 3.75New & rising players.

Registration day

Your DUPR on registration day sets your division. No choosing down, ever.

On the line

Exactly on a line (4.25 / 4.75)? You belong to the lower division.

Unrated

You start in Prospect (or one up with organizer approval). Three events set your real band.

How a night is seeded

Top Guns & Regions

At check-in, the field splits into Regions of 8 by DUPR. The highest-rated player in each Region is that Region's ★ Top Gun.

32

Players sign up

4

Top Guns · 1 per Region

Over the Grind, guaranteed

You'll partner your Top Gun at least once.

You'll face your Top Gun at least twice.

Top Guns compete for points like everyone else. Taking one down is how you announce yourself.

The engine

Event Points

Night score

Placement+Takedown bonus×Event tier

Placement points

Every completed night scores. 1st pays 200 and last pays 25 — in every division, whatever its size.

32-player division

1st
200
4th
152
15th
88
Last
25

Smaller divisions

A short field doesn't get a short curve. The scale re-spreads to fit: last place still takes 25 and 1st still takes 200, with every place in between distributed across that range. Win a 12-player division and it pays the same 200 as winning a 32-player one.

12 players  ·  200 · 150 · 120 · 100 · 80 · 70 · 60 · 50 · 40 · 35 · 30 · 25

DNF = 0. Not finishing scores nothing.

Takedown bonus

+20

Win your Takedown group. Win the 1-seed group and you're event champion — 220+ effective.

Event tier multiplier

City Gauntlet×1
Regional Major×1.5
Grand Slam×2
National Gauntlet×2

8

Your best 8 events count toward the season. Grind wins buy your seed — seed buys your placement ceiling.

The grind between nights

Ladder Points

One city-wide ladder for everyone, regardless of division. Challenge up — there's nothing to lose.

Win

4

For taking the match.

Takedown

+2

Per rung jumped, max 3 rungs → 10 pts total.

Defense

3

For holding your rung against a challenge.

Loss

0

Nothing to lose by challenging up.

35

Monthly cap, no rollover. A full ladder month ≈ one strong event night — the ladder keeps you climbing, events decide the season.

The fine print

Same opponent scores max twice per month.

Both players confirm within 24h or it doesn't count.

Play up always · down never

Moving Up

Anyone can register up a division while registration is open — as long as you're within .25 DUPRof that division's floor. Points score on the board of the division you played, at full value — and they bank there, waiting for you. One catch: divisions cap at 32 and DUPR holds the tiebreaker, so register early — your spot is only at risk to the rating sheet, not the clock.

Promotion is automatic, driven by DUPR

1

Cross & hold

Cross your band's top line and hold it for two straight Board Drops — you're promoted at the next Drop. No bouncing at the boundary.

2

Points convert 50%

A Contender point isn't an Elite point. Converted points can't land you above the bottom 25% of the new board — you arrive at the bottom and climb.

3

Played-up merges 100%

Enter higher-division events early and pre-build your position. Promotion becomes a runway, not a reset.

4

No mid-season demotion

Drop below your band and you finish the season where you are. Divisions re-set at season reset.

5

Ladder carries through

Ladder rungs and ladder points carry through promotion untouched.

Board Drop · every Monday

Reading the Board

#PlayerTotalEventLaddern/8Move
1Greg Williams1,4121,2052078/8▲ 2
2Bailee Jackson1,3881,1802088/8▼ 1
3Daniel Adsit1,3011,1201817/8

Ladder points post

At score confirmation.

Event points post

Within 24h of event close.

Season vs. ladder

Points reset at season end; ladder rungs persist.

That's the Gauntlet

Now go earn
your rung.

Find your next Gauntlet →See the standings
DUPR-verified entryAutomatic divisionsPlay up always, down neverDual score confirmation